CHANGELOG // MAY 13, 2026

What's New - May 12, 2026

-- Hive Planner: major UX overhaul -- New: top-level modes - Place / Assign / View / Map modes split the toolbar so each task has only the controls it needs - View mode is fully read-only, share a plan without anyone accidentally moving an HQ - Loading an empty plan now drops you straight into Map mode so the Starting Point wizard greets you New: Map mode + Starting Point wizard - "Where is your AC / Marshal Guard?" wizard anchors the grid for new plans, no more typing center coordinates by hand - World coordinates are clamped to [0, 999] on both axes; edge labels no longer show "−1" - Wizard now has a map size selector (120 / 240 / 360), pick mega-hive sizes up front instead of resizing later - A coordinate you type lands exactly where you typed it. Previously an MG entered at (50, 50) could render at (60, 60) near the edge New: drag-and-drop member assignment - Drag members from the sidebar roster directly onto HQs - HQ → HQ swap by dragging between tiles - Reset Assignments is now a single undoable action Sidebar / member ranking - New Power / Kills / THP segmented control sorts the member list high-to-low by the metric you care about. Both Available and Assigned sections honor it - Auto-Assign seeds its ranking from the same metric you have selected - "Auto-fill HQs" trigger lives in the sidebar, next to the metric selector - Orphaned HQ assignments (member left the alliance) now show up in italic / amber so you can clear them, instead of silently disappearing Auto-Assign Members dialog - Accepts either Alliance Center or Marshal Guard as the anchor; defaults to AC, and shows a selector when both exist - Dropped the misleading "Leave extra HQs unassigned" toggle, partial assignment is now the default behavior (one member per HQ) Auto-Generate Hive Layout dialog - Rewritten description explains ring-packing and the optional auto-fill - Rank by selector mirrors the assign dialog - Auto-assign members switch lets you place HQs without an assignment pass Minimap - Minimap is now visible at every grid size (was previously gated to ≥ 200) and supports drag-to-pan in addition to click. Releasing the mouse outside the minimap still ends the drag cleanly. - Minimap drag no longer paints/pans the main grid underneath Coordinate labels match the in-game map - Building labels now show the center world coordinate, the cell the game itself displays, instead of the top-left anchor. An AC typed at (50, 50) now reads "50, 50" instead of "46, 54" - Sidebar HQ lists (alliance, color, assigned) all use the same center-coord display Quality-of-life fixes - Page no longer scrolls past the toolbar, grid stays anchored in its slot on the dashboard - Member-assignment popover no longer steals wheel events, so scrolling the member list no longer zooms the grid - Search auto-pan fires once per query change; placing entities afterwards no longer snaps you back to the search target. The highlight ring stays. Internationalization - Arabic: unified "Marshal Guard" term across the feature - Arabic: reset-assignments confirmation now uses proper plural forms (zero/one/two/few/many/other) instead of the awkward "عضو(أعضاء)" parenthetical -- Public REST API -- Documented THP routes - GET /api/v1/alliance/members/thp: export Total Hero Power history - POST /api/v1/alliance/members/thp: import THP history - Both are in the OpenAPI spec and the regenerated Postman collection - thpHistory is now included in the /api/v1/alliance/export full snapshot, so a single export captures it alongside power and kills